![]() ![]() ![]() The story and narration can be long and drawn out and all the creatures have an animal language. Think this, RPG meets deep world ending story with a huge amount of side quests. So where to start, the game is trying to mesh a lot of different elements together. ![]() I went with the deadeye class which focuses on long ranged guns. I had heard the magic class could be tough to play. I debated between a melee based rodent, a gunslinger, or something in between. Players have a lot of options when it comes to customizing their rodent-like character, everything from the stats, appearance, and how gamers want to play. Apparently the world has mutated and everything has changed. It's especially disappointing because Biomutant's nonchalant, optimistic vision of the post-apocalypse is a refreshing take on the end times, with a weasel dressed like Elvis for every fascist cannibal emperor in Fallout.Biomutant’s story can be odd sometimes but for the most part it revolves around players trying to figure out where they came from and how the Tree of Life, the centerpiece of the world, fits into everything. "Biotmutant feels like it's going to be much more, but in practice it's an endless stream of new ideas that go nowhere and beautiful, toxic landscapes with little to offer except an excuse to use photo mode. It’s really missing only a few, but they’re big ones: its cookie-cutter approach to objectives and puzzles feels two-or-so generations off the pace of other open-world action games, and that leaves the quest to gather all of the things feeling repetitive early on." "Biomutant has a lot of the building blocks of a top-drawer action RPG. It's not a bad game, but it isn't going to be the standout project THQ Nordic fans were hoping for." "Biomutant is teeming with potential, but a lot of that potential has been squandered. Much of the game works exactly as intended, including a robust crafting system, a fantastic suite of side quests, and an open world that's begging to be explored. Dozens of great ideas are lurking just below the jank, and so is an enjoyable game if you're able to look past them." Plenty of bugs need to be ironed out, its combat system could use another coat of paint, and it desperately needs new puzzles – they rarely move beyond a simple "match-two-colors" format. "At its core, Biomutant is a game that's still evolving. But countless bugs, performance issues, overly talkative NPCs, boring quest design, and a sense of overall jank makes it hard to excitedly share this game with people." Its world feels unique, the way it blends different combat styles is fun and it’s a visual treat to look at on a big 4K TV. "It’s a shame that Biomutant isn’t a better put-together piece of software. ![]() The story is considerably different than other recent light/dark/fate-of-the-world exercises, and, while it’s not the main attraction, it features charm, whimsy, and even a few poignant moments, even if the game's label of “kung-fu fable” seems a little lacking. Biomutant is the rare case where the lovely screenshots tell the full truth, though a more robust combat system could have made this a GOTY contender." "There’s definitely too much fluff here, but there are more exciting surprises to unearth as the game goes on, including intriguing mounts and some esoteric devices. ![]()
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